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(Souru Kyaribā) is the second game in the Soul series of fighting games developed and produced by Namco. Soul Calibur was ported and released for the Sega Dreamcast with improved graphics and new features. The Sega Dreamcast port is often cited as the greatest fighting game of all time, and even one of the greatest games across all genres. The port came in as second in the Game Rankings All-Time Top 20 games,[1][2] only behind The Legend of Zelda: Ocarina of Time. Following the first game Soul Edge (also a game created for the arcade originally and, subsequently the PlayStation) in 1995, the Soul series received a major makeover and was retitled Soul Calibur in 1999. Hence, Soul Calibur can also refer to the series consisting of Soul Calibur and its subsequent sequels (essentially the Soul series minus Soul Edge).
Soul Calibur is the name of the holy sword, created to battle the evil sword Soul Edge, around which the games' story-lines revolve. According to a timeline released by Namco on their "Soul Archive" site, Soul Calibur happens around 1587.
Soul Calibur Storyline:
The mystical sword of the legends, the "Soul Edge", ended in the hands of the dread pirate Cervantes of Spain. For the next 25 years he stayed dormant on the remnants of the port town in Valencia, taking the souls of those who reached him during their search of the sword. His reign of terror was soon to start, but the joined efforts of a divine warrior (Sophitia) and an underground ninja (Taki) stopped him, breaking one of the twin Soul Edge blades in the process. As it was about to tear itself apart, a young knight (Siegfried) approached the port town. The moment he took the hilt of the cursed blade, Soul Edge released a bright column of light into the sky. This was known as the "Evil Seed", bound to bring calamity and death across its path.
Three years after those events, Soul Edge uses Siegfried as its host, and now Siegfried is Nightmare, a knight wearing azure armor. Europe plunges into a vortex of slaughters as he and his followers claim souls to strengthen the blade in its weakened state. Unknown to them, a group of young warriors met on their journey to stop Soul Edge, and with them three sacred weapons join once again. |
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(Souru Kyaribā) is the second game in the Soul series of fighting games developed and produced by Namco. Soul Calibur was ported and released for the Sega Dreamcast with improved graphics and new features. The Sega Dreamcast port is often cited as the greatest fighting game of all time, and even one of the greatest games across all genres. The port came in as second in the Game Rankings All-Time Top 20 games,[1][2] only behind The Legend of Zelda: Ocarina of Time. Following the first game Soul Edge (also a game created for the arcade originally and, subsequently the PlayStation) in 1995, the Soul series received a major makeover and was retitled Soul Calibur in 1999. Hence, Soul Calibur can also refer to the series consisting of Soul Calibur and its subsequent sequels (essentially the Soul series minus Soul Edge).
Soul Calibur is the name of the holy sword, created to battle the evil sword Soul Edge, around which the games' story-lines revolve. According to a timeline released by Namco on their "Soul Archive" site, Soul Calibur happens around 1587.
Soul Calibur II Storyline:
Four years after the end of Soul Calibur, which based on calculations from a timeline released on the Soul Archive website, puts the game's story in the year 1591.
The wave of slaughters that terrorized Europe reached a sudden end. The knight in azure armor, Nightmare, and his followers were successful in collecting enough souls and were about to start the restoring ceremony on the ruins of the once-proud Osthreinsburg Castle. But just as the ceremony was to start, three young warriors assaulted the castle. In a matter of time the clan was defeated and Nightmare stood in front of the young warriors wielding the Sacred Trinity. After an intense battle Nightmare fell, but then the evil soul inside Soul Edge sent the young warriors into a vortex of hellfire and stood to confront them. As a result of Soul Edge's evil aura, Krita-Yuga revealed its true form: that of the Holy Sword, Soul Calibur.
The intense battle ended with the victory of the holy sword, but at the collapse of the vortex of Inferno, both swords along with the azure Nightmare were sucked in a void and expelled in another place. Siegfried Schtauffen, who was until a moment before the Azure Knight, restored his mind. Recognizing his sins, he set on a journey of atonement. Still the blade held a strong bond, and every night it took control of the body and took souls of those nearby. The efforts made by the young knight were fruitless, and four years later the Azure Nightmare returned.
Around those times various warriors came into contact of the blade's remaining fragments, revealing Soul Edge's ultimate survival after its defeat. Driven either to possess or destroy it, they join a new journey, while Nightmare starts his rampage anew, seeking souls to restore Soul Edge once again...
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(Souru Kyaribā Surī) is the sequel to Soul Calibur II and is the fourth overall installment in the Soul series of fighting games. It was released exclusively for the PlayStation 2, unlike its predecessor Soul Calibur II, which was also released for both GameCube and Xbox, with a single unique character featuring in each version.
Soul Calibur is the name of the holy sword, created to battle the evil sword Soul Edge, around which the game's story-lines revolve.
The game includes new modes such as Tales of Souls, an interactive story-driven mode comparable to Soul Edge's Edge Master Mode; Character Creation, in which players can create custom characters from thirteen total occupations, with multiple weapons and fighting styles; and Chronicles of the Sword, a real-time-play mode that allows players to take their created souls through adventures of their own. The game also has the largest character roster — 24 characters playable in Tales of Souls mode and an additional 18 playable in all other modes — and largest battle stage selection in Soul Calibur history.
Although recent generations of fighting games in the Mortal Kombat, Street Fighter, and Dead or Alive series have supported online play, Soul Calibur III does not. The game's producer, Hiroaki Yotoriyama has said that, "At the current time, the online infrastructure is extremely different between countries, and there's people that can not enjoy network gaming. We've decided to concentrate on improving the game's offline content and its characters so that people all over the world will be able to have fun."
Soul Calibur III Storyline:
This game happens a short amount of time after Soul Calibur II, meaning the year is still 1591. The amount of time is not specified, but taking into account the various character's profiles, a minimum of 4 months has already passed (1 month Xianghua needed to carry Kilik back to his master's hermit, 3 months that took Kilik to surpass his master's training.)
The wicked Soul Edge survived its fated encounter with the wielder of Soul Calibur, Xianghua, and restored its control over the body of Siegfried Schtauffen, turning him back into the Azure Knight Nightmare. Four years later Nightmare was about to restore Soul Edge, when suddenly a man wielding a thin rapier appeared, intending on taking Soul Edge. Nightmare defeated the attacker, but was distracted by Siegfried's latent will trying to restore his body. Using the distraction, the man pierced Soul Edge's eye, giving Siegfried the edge he needed to break free from Soul Edge's control once again.
After waking up, Siegfried found the holy sword, free from its entrapment within the wicked sword, and out of instinct used it to pierce Soul Edge. The result led to both swords sealed together in a fateful embrace, an Embrace of Souls. Siegfried took both weapons and started a quest to find a definitive way of sealing Soul Edge, but memories of his slaughters, plus the attacks of those resentful of the Azure Knight, drove his mind towards insanity. Unbeknownst to him, the evil soul of the blade escaped and obtained a temporary shell, starting a new killing spree to strengthen himself while seeking its body, Soul Edge.
What neither of the two warriors know is that a man behind the scenes is controlling their steps, searching to end an everlasting curse. And that many other warriors ventured in search of the blade as well.
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Soulcalibur IV (ソウルキャリバーIV, Sourukyaribā Fō?) is the latest installment in Namco's Soul series of fighting games, and was released on PlayStation 3 and Xbox 360 on July 29, 2008, in North America, on July 31, 2008, in Japan, Europe, and Australia, and on August 1, 2008, in the United Kingdom.
In a monumental alliance, legendary Star Wars icons, Darth Vader and Yoda invade the Soulcalibur universe! Soulcalibur IV continues the series’ tradition of reinventing, enhancing and breaking new boundaries. Now the world’s favorite fighting game redefines the entire genre for the next generation of both new, and fiercely loyal Soulcalibur fans.
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Credit to Wikipedia.org for the Soul Calibur information. NeoRussell |
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